/**
 * Small color helpers shared by the theme context (synthesised light variants)
 * and the VS Code theme converter (token → seed mapping).
 *
 * Everything works in 6-digit `#rrggbb`. `normalizeHex` is the front door for
 * untrusted input (VS Code themes use `#rgb`, `#rgba`, `#rrggbbaa`, and named
 * tokens), flattening alpha over a backdrop so downstream math stays simple.
 */

export function hexToRgb(hex: string): [number, number, number] | null {
  const clean = hex.trim().replace(/^#/, '')

  if (!/^[0-9a-f]{6}$/i.test(clean)) {
    return null
  }

  return [0, 2, 4].map(i => parseInt(clean.slice(i, i + 2), 16)) as [number, number, number]
}

export const rgbToHex = ([r, g, b]: [number, number, number]): string =>
  `#${[r, g, b]
    .map(n =>
      Math.round(Math.min(255, Math.max(0, n)))
        .toString(16)
        .padStart(2, '0')
    )
    .join('')}`

export function mix(a: string, b: string, amount: number): string {
  const ar = hexToRgb(a)
  const br = hexToRgb(b)

  return ar && br
    ? rgbToHex([ar[0] + (br[0] - ar[0]) * amount, ar[1] + (br[1] - ar[1]) * amount, ar[2] + (br[2] - ar[2]) * amount])
    : a
}

const linearize = (channel: number): number =>
  channel <= 0.03928 ? channel / 12.92 : ((channel + 0.055) / 1.055) ** 2.4

/** WCAG relative luminance (gamma-corrected), 0..1. */
export function relativeLuminance(hex: string): number {
  const rgb = hexToRgb(hex)

  if (!rgb) {
    return 0
  }

  const [r, g, b] = rgb.map(v => linearize(v / 255))

  return 0.2126 * r + 0.7152 * g + 0.0722 * b
}

/** WCAG contrast ratio (1..21) between two hex colors. */
export function contrastRatio(a: string, b: string): number {
  const la = relativeLuminance(a)
  const lb = relativeLuminance(b)

  return la >= lb ? (la + 0.05) / (lb + 0.05) : (lb + 0.05) / (la + 0.05)
}

/** Returns a readable foreground (#161616 or #ffffff) for a background hex. */
export function readableOn(hex: string): string {
  return relativeLuminance(hex) > 0.58 ? '#161616' : '#ffffff'
}

/**
 * Guarantee `color` reads against `bg`: if it's below `min` contrast, mix it
 * toward white (on a dark bg) or black (on a light bg) in steps until it clears,
 * keeping the hue as much as possible. Used so imported accents never collapse
 * into a near-background sidebar (the "invisible label" case).
 */
export function ensureContrast(color: string, bg: string, min: number): string {
  if (contrastRatio(color, bg) >= min) {
    return color
  }

  const towards = relativeLuminance(bg) < 0.5 ? '#ffffff' : '#000000'
  let best = color

  for (let amount = 0.2; amount <= 1.0001; amount += 0.2) {
    best = mix(color, towards, Math.min(amount, 1))

    if (contrastRatio(best, bg) >= min) {
      return best
    }
  }

  return best
}

/** Perceptual-ish luminance in 0..1 (naive, for light/dark bucketing). */
export function luminance(hex: string): number {
  const rgb = hexToRgb(hex)

  if (!rgb) {
    return 0
  }

  const [r, g, b] = rgb.map(v => v / 255)

  return 0.2126 * r + 0.7152 * g + 0.0722 * b
}

/**
 * Coerce any CSS hex color VS Code themes throw at us into a flat 6-digit
 * `#rrggbb`, compositing alpha over `backdrop`. Accepts `#rgb`, `#rgba`,
 * `#rrggbb`, `#rrggbbaa` (with or without the leading `#`). Returns null for
 * non-hex values (named colors, `rgb()`, etc.) so callers can fall back.
 */
export function normalizeHex(input: string | undefined | null, backdrop = '#000000'): string | null {
  if (typeof input !== 'string') {
    return null
  }

  let clean = input.trim().replace(/^#/, '')

  // Expand shorthand (#rgb / #rgba) to full width.
  if (clean.length === 3 || clean.length === 4) {
    clean = clean
      .split('')
      .map(ch => ch + ch)
      .join('')
  }

  if (!/^[0-9a-f]{6}([0-9a-f]{2})?$/i.test(clean)) {
    return null
  }

  const rgb = hexToRgb(`#${clean.slice(0, 6)}`)

  if (!rgb) {
    return null
  }

  if (clean.length === 6) {
    return rgbToHex(rgb)
  }

  const alpha = parseInt(clean.slice(6, 8), 16) / 255
  const base = hexToRgb(backdrop) ?? [0, 0, 0]

  return rgbToHex([
    base[0] + (rgb[0] - base[0]) * alpha,
    base[1] + (rgb[1] - base[1]) * alpha,
    base[2] + (rgb[2] - base[2]) * alpha
  ])
}
